Desert Globe

30 mapped deserts

A desert is defined principally by dryness — not heat or sand. Many receive under about 250 mm / 10 in of precipitation a year, though evaporation and seasonal water availability matter too.

Approximate extents — boundaries are definition-dependent
Click any desert to bring the record back · Esc to come out
Drag to rotate · Scroll to zoom · Click a region · F for full screen
Select a desert on the globe or from the list. Every figure carries its own qualification: areas vary with the boundary used, ages describe the history of dry conditions rather than the rock beneath, and where a source could not be verified the field says so rather than guessing.
All 30 deserts

A field identification walk

Desert Field Walk

Nine deserts, built to their real ground. Five are identification walks — the Kalahari's red vegetated dunes, the Atacama's salt-and-gravel pampa, the Chihuahuan limestone basin, the Namib's fog-fed dune sea, the Gobi's cold stone pavement — where you walk until you find something living and then name it, from the features a field guide would actually use.

Four are something else: one thing worth doing on foot that belongs to that country and nowhere else. Burning a mosaic into Gibson spinifex ahead of the afternoon wind. Recording a Taklamakan site the sand is about to take back. Following weathered bone uphill to what it fell off, in the Flaming Cliffs. Surveying a Neolithic hunting trap in the Syrian Badiya and working out which way the drive ran.

All nine, you are carrying water: four and a half minutes of it, and every desert has real sources scattered across it to find.

Click the ground to walk there. Click anything — plant, animal, track or outcrop — to go and examine it. Drag to look around. B raises binoculars for distant movement.
Animals leave their real spoor: cut a trail, read the print, take the bearing it gives you and follow.
Prefer keys? WS walk, AD turn, Shift to run, E to examine, N for the notebook, Esc to stop. The ◎ button turns on mouse-look if you want it.
AD or ←→ swing the view a full 360° · Q turns you around · R lets it drift round on its own · ? beside the notebook shows every control.
On a touchscreen: the left pad walks and steers, drag elsewhere to look, or just tap what you see.

Water4:30

How to move and look

Controls

Click the ground
Walk to that spot
Click a plant, animal, track or outcrop
Walk over and examine it
Click water
Walk over and drink — the gauge goes back to full
Drag
Look around
WS / ↑↓
Walk forward and back
AD / ←→
Turn the view — hold to swing a full 360°
Shift
Run, and turn faster
Q or ⟲
Turn around, 180°
R or ↻
Slow 360° survey — eases in, drifts round, eases out
B or ⌖
Binoculars; narrows the view and steadies the aim
E
Examine whatever is in front of you — or drink, at water
N or ☰
Field notebook
◎
Mouse-look, if you prefer it to dragging
Esc
Stop walking, close a card

Animals leave their real spoor. Cut a trail, read the print, take the bearing it gives you and follow it.

Water is a clock. The gauge under your progress empties in four and a half minutes in the open, and faster while you run. Every desert here has three real water sources scattered across it — a San sip-well, a fog collector, a bedrock tinaja, ice in a Gobi gorge — and drinking at any of them fills you back up. Below about half a gauge the compass starts showing them in blue. Reading a card stops the clock. Let it reach zero and you go down with heat exhaustion, and the notebook goes with you.

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